RVR Publicado 22 de enero del 2019 Denunciar Compartir Publicado 22 de enero del 2019 Explico más o menos los origenes del mapa brevemente y se los enseño, quería que sea una ciudad para el TTT, con @Zurdo empezamos a hacerlo y después quería que sea un barrio para el BB y bueno, al final se fusionó todo y llegó al HG. Agradezco a @shiobi por su colaboración! Mi idea es modificarlo también para que pare en el TTT y en algun otro modo más si quieren y les gusta. Dejo el log de compilación: Spoiler hlcsg v??? rel VL 12 (May 1 2010) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlcsg.exe"-nowadtextures -noinfo -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4"-low -wadautodetect -cliptype simple Original Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlcsg.exe"-nowadtextures -noinfo -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4" Entering C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4.map Using mapfile wad configuration Wadfiles not in use by the map will be excluded Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (2.18 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (3.66 seconds) Including Wadfile: \users\gabriel\desktop\mapanuevo\vhe - river plate [ng]\vhe - river plate' [ng]\vhlt\zhlt.wad - Contains 3 used textures, 5.66 percent of map (13 textures in wad) Using Wadfile: \users\gabriel\desktop\mapanuevo\vhe - river plate [ng]\hg_city_ng\text\hg_city_ng.wad - Warning: Larger than expected texture (348972 bytes): 'FIRMA1' - Contains 50 used textures, 94.34 percent of map (51 textures in wad) Texture usage is at 2.47 mb (of 4.00 mb MAX) 6.78 seconds elapsed ----- END hlcsg ----- hlbsp v??? rel VL 12 (May 1 2010) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlbsp.exe"-noinfo -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4"-low Original Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlbsp.exe"-noinfo -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4" SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...3664 (0.60 seconds) BSP generation successful, writing portal file 'C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4.prt' SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...3928 (0.61 seconds) SolidBSP [hull 2] 500...1000...1500...2000...2500...2919 (0.26 seconds) SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...3967 (1.18 seconds) 7.75 seconds elapsed ----- END hlbsp ----- hlvis v??? rel VL 12 (May 1 2010) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlvis.exe"-full -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4"-low -full Original Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlvis.exe"-full -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4" 1603 portalleafs 4944 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Low ] [ Normal ] fast vis [ off ] [ off ] full vis [ on ] [ off ] BasePortalVis: (13.18 seconds) LeafThread: (14409.20 seconds) average leafs visible: 556 g_visdatasize:234792 compressed from 32220314422.72 seconds elapsed [4h 0m 22s] ----- END hlvis ----- hlrad v??? rel VL 12 (May 1 2010) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlrad.exe"-extra -noinfo -chart -sparse -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4"-low -bounce 3 Original Command line: "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\VHE - RIVER PLATE' [NG]\VHLT\hlrad.exe"-extra -noinfo -chart -sparse -high "C:\Users\Gabriel\Desktop\Mapanuevo\VHE - RIVER PLATE [NG]\hg_city_ng\maps\hg_city_ng_b4" [Reading texlights from info_texlights map entity] [5 texlights parsed from info_texlights map entity] 7162 faces Create Patches : 43801 base patches 0 opaque models 0 opaque faces 223432 square feet [32174314.00 square inches] 5318 direct lights BuildFacelights: (3093.51 seconds) BuildVisLeafs: (2329.03 seconds) visibility matrix : 38.4 megs MakeScales: (389.72 seconds) Transfer Lists : 105649082 : 105.65M transfers Indices : 53849460 : 51.35M bytes Data : 211429192 : 201.63M bytes Bounce 1 GatherLight: (15.15 seconds) Bounce 2 GatherLight: (13.21 seconds) Bounce 3 GatherLight: (40.36 seconds) FinalLightFace: (43.30 seconds) Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 95/400 6080/25600 (23.8%) planes 2478/32768 49560/655360 ( 7.6%) vertexes 10627/65535 127524/786420 (16.2%) nodes 3775/32767 90600/786408 (11.5%) texinfos 225/32767 9000/1310680 ( 0.7%) faces 7162/65535 143240/1310700 (10.9%) clipnodes 10663/32767 85304/262136 (32.5%) leaves 2215/8192 62020/229376 (27.0%) marksurfaces 9221/65535 18442/131070 (14.1%) surfedges 35143/512000 140572/2048000 ( 6.9%) edges 18039/256000 72156/1024000 ( 7.0%) texdata [variable] 2592232/4194304 (61.8%) lightdata [variable] 928083/6291456 (14.8%) visdata [variable] 234792/2097152 (11.2%) entdata [variable] 17346/524288 ( 3.3%) 53 textures referenced === Total BSP file data space used: 4576951 bytes ===5938.13 seconds elapsed [1h 38m 58s] ----- END hlrad ----- 14422.72 seconds elapsed [4h 0m 22s] 5938.13 seconds elapsed [1h 38m 58s] Si, eso me demoró en compilar, tengo una net del gobierno pero se la banca un poquito xD FOTOS: LINK: MEDIAFIRE Espero que haya sido de su agrado. mode9, CONDORITO - Mtias R., Ago.- y 3 más reaccionaron a esto 6 Enlace al comentario Compartir en otros sitios More sharing options...
Ago.- Publicado 22 de enero del 2019 Denunciar Compartir Publicado 22 de enero del 2019 Muy bueno kpo, te felicito ♥♥ RVR reaccionó a esto 1 Enlace al comentario Compartir en otros sitios More sharing options...
Sannt1 Publicado 22 de enero del 2019 Denunciar Compartir Publicado 22 de enero del 2019 Está bueno, cuando lo pongan en el servidor habrá que entrar a jugarlo RVR reaccionó a esto 1 Enlace al comentario Compartir en otros sitios More sharing options...
puchy' Publicado 22 de enero del 2019 Denunciar Compartir Publicado 22 de enero del 2019 Esto si es una city, papá! RVR reaccionó a esto 1 Enlace al comentario Compartir en otros sitios More sharing options...
Rui Publicado 22 de enero del 2019 Denunciar Compartir Publicado 22 de enero del 2019 Mis respect ! por lo que tardaste en compilar! se ve bien! RVR reaccionó a esto 1 Enlace al comentario Compartir en otros sitios More sharing options...
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